agroklion.blogg.se

Wildermyth hooks
Wildermyth hooks












  1. #Wildermyth hooks Patch#
  2. #Wildermyth hooks mods#

* calamities for more low/mid tier monsters per card * increased health of some high tier monsters

wildermyth hooks

* increased card threshold for high tier monsters

wildermyth hooks

Sommelier now does magic damage, reduced damage slightly Reworked Butler as a butler - cleans and buffs allies Reworked Bartoth as a mage, interfuse and explode allies Legacy campaigns now draw an additional card per fight Removed non-legacy recruit events from legacy campaigns New Music! Assigned new music to many events We aim to ship every 2-3 weeks and our roadmap is here In addition, there's several new and reworked events, some reworked monsters, and a bunch of tweaks and fixes. Stories will now have music that matches and reinforces their emotional tone, and we're really happy about that. New Music! We've got several new story-oriented pieces that we've fit into our existing events. For the 5-chapter experience, we've left interval length alone, so heroes will start to retire in the later chapters. Legacy campaigns let you start with legacy heroes, and you'll get more during intervals. With the addition of these new monsters, we've added 5-chapter Legacy Campaigns. (Note, we're ONLY trying to increase the difficulty when you have many calamities, so this shouldn't affect players who are not seeking out punishment.) We're definitely looking for feedback from our Walking Lunch, high calamity players about how that's working out and how we can go further with it. These are mostly high-end monsters, so they extend the range of difficulty, and we've put some effort into making the game harder when you have 20+ calamities per group. We have 9 new monsters, each of the 5 monster groups get 2 (except Gorgons who only get 1). Some exciting stuff that's been in progress for a while finally came together in this patch.

#Wildermyth hooks mods#

Sibling relationships now stored in legacyĮnsure that Eluna siblings retain status through legacyįix a bug where items in mods would not workįix weapon loss when customizing inactive legacy heroesįix a bug where particles would linger in legacy browserįix a character sheet bug when marking legacy heroes inactiveįix a bug where starting siblings could form a romance Temporarily disabling Wildheart for maintenanceĪdd some error protection when creating itemsĪdd better logging for active and background modsįix a bug where Eluna Ch4 capstone crashed on linux Tools: Can now use legacy heroes in eventsĪlso, in case you missed them, here are some hotfixes we put out since 0.29 shipped: Tools: Reworked Editor screen to make important labs clear Tools: fix a freeze when overriding calamities Tools: made legacy heroes at towns moddable Tools: editing effects no longer requires restart Tools: added a cheat to delete history lines Hunter w/o bow will not fire arrow in Ulstryx Ch1 victory comicįix bug where Elsee dies but still shows up in tidingįix bug where Monarchs mole could show up even if deadįixed bug where typing numbers in name field would change tabs

wildermyth hooks

Improved incursion indicator tooltip on overland map Some work on initial loading time and splash screenĪdded a 'random' button when choosing own company nameĪdjusted Comics 'Back', 'Skip' button visuals * Old games will load fine, won't be migrated for nowĪdjusted Eluna Ch2 Capstone difficulty (bit easier now) Save games are now zipped - greatly reduces file size * Note this does not adjust existing calamities etc. Now possible to change difficulty level during a game Scatter Stand or Still temporarily disabledĪdded checkboxes to forbid random Romances and RivalriesĮvents now less likely to happen if they happened last game We've also got a couple new events, with more on the way.

#Wildermyth hooks Patch#

This patch has a lot of relatively minor changes, many of which have been player requests. Now that we've shipped our Thrixl campaign, we're taking some time to fix some little stuff and work in new content.














Wildermyth hooks